Over on Bluesky and Mastodon Dice Camp, I post daily fantasy roleplaying game tips for GMs and players. At the end of each month, you get the full collection of that month’s tips right here for your reading pleasure. And please feel free to follow me at either of the above locations to get new tips every day, fresh out of the idea forge.
FRPG GM and Player Tip: Having to look things up during play is an expected part of gaming, but focusing the ways you check rules and wordings can minimize slowdown at the table. Have frequently used rules bookmarked or written down on a cheat sheet so you’ve always got them handy.
FRPG GM Tip: If it doesn’t feel right to have a boss monster surrounded by powerful lackeys to prevent a party from focusing all attacks on the boss, look to the environment as a means of replenishing the boss’s resources and creating additional threats that can keep the characters busy.
FRPG GM and Player Tip: Spellcasting characters and NPCs can challenge the resource-management skills of even the most experienced players. If the caster you’re running is feeling too complicated, focus in on one or two spells to start and don’t worry about the rest.
FRPG GM Tip: You don’t need a ton of stat blocks in every encounter. By reskinning melee attacks to ranged attacks, giving certain foes one-off spell effects, and adjusting defenses, you can turn one or two stat blocks into a uniquely varied enemy force — and one that’s remarkably easy to run.
FRPG GM and Player Tip: Addition is usually faster and easier than subtraction. Whenever you’re tracking health or other resources that go down, rather than subtracting from full, just track how much you’ve lost and watch for when that number equals the amount you had available to lose.
FRPG GM Tip: Having the party scried by enemies should be handled with care. Having no chance to hide from foes can undermine character agency, so look for ways to turn being scried to the heroes’ advantage — for example, by making an enemy think the characters are up to something they’re not.
FRPG GM and Player Tip: Even if you’re playing online via a virtual tabletop, running combat without a tactical map can be fun. Especially for quick encounters, just use a general overview map to set the scene, highlight environmental effects, and maintain awareness of the overall flow of combat.
FRPG GM Tip: Whether you roll your dice openly or behind a screen is up to you. There’s no right or wrong approach. Just be aware that rolling in the open can lead to unforgiving outcomes if a run of amazing rolls overwhelms the party without you meaning to.
FRPG GM and Player Tip: Look for ways to work in and reinforce the goals of player characters and allied NPCs session to session. Doing so makes it easier for everyone to make sure that individual goals mesh together to a larger party goal that makes everyone happy.
FRPG GM Tip: If a character’s death hits particularly hard, don’t be afraid to pull out the clutch move of mysteriously bringing them back to life with no obvious explanation. You can then figure out later why that happened — and what kinds of cool campaign story you can work up as a result.
FRPG Player Tip: If your character rolls a bunch of dice for spell damage, sneak attack, or what have you, have those dice set up and ready to roll before you need them. A set of matching dice that are easy to find on the table or a dice-rolling script in your virtual tabletop are both worthwhile.
FRPG GM Tip: When it’s clear the players aren’t into min-maxing optimized characters — especially new players — build your combat encounters as if you were running for a less-powerful party. It’s easier to dial up the threat during a fight than to salvage a fight that’s accidentally overwhelming.
FRPG Player Tip: Especially as a new player, it’s easy to feel self-conscious when describing your character’s actions in combat in a big, action-filled manner. Do it anyway. The game is a collaboration, and the GM shouldn’t have to be the only one shaping the heroic narrative.
FRPG GM Tip: The best campaigns are often those that swing between dire circumstances and glorious victory — but always try to leave a hint of the next victory visible in the midst of setbacks and failures. Too many downbeats in a row can create a sense of a challenge that can’t be overcome.
FRPG Player Tip: As a general rule, GMs love to reward cool play and characters responding to challenges in unexpected ways. Don’t be afraid to think outside the box, push the envelope, or take risks — and don’t be surprised if doing so earns you a bonus or benefit.
FRPG GM Tip: Especially with published adventures, think about the characters’ strengths and tactics when setting up combat. A big fight against flying creatures is great fun for a party with strong ranged and area attacks, but becomes a complete slog for melee and close-in magic specialists.
FRPG Player Tip: Everyone understands the importance of an awesome portrait for your character, but art can lend even more weight to your larger story. Commission or look for images depicting your weapons, your armor, your hometown, your family members — then share those images with your group.
FRPG GM and Player Tip: If you enjoy a game with complex character creation and a strong chance of dying, have each player run two characters. Then if a character falls, the game can continue with no break in play, letting the player take their time to build another character for next session.
FRPG GM Tip: Ideally, plan every encounter and scene with multiple ways forward. But if you get stuck in the moment with a single failed roll that threatens to derail the game, invert the failure to instead trigger the worst, most complicated, most dangerous way the characters can succeed.
FRPG Player Tip: Even when you’re playing what feels like the most straightforward archetypal character, don’t be afraid to let the GM know exactly what kind of arc you’re looking for as regards that character’s story. Knowing your character’s beliefs, goals, and fears is pure story fuel for a GM.
FRPG GM Tip: Think twice before letting a session run way long to finish a big scene. Players who are tired or worried about the time often can’t focus on big reveals or climactic action. So break at a cliffhanger moment instead, and let the players come back anxious to see how things play out.
FRPG GM and Player Tip: The more tabletop games you play and run, the more ideas you’ll come up with for house-ruling those games by pulling in ideas from other games you’ve enjoyed. The rules space of any RPG is a smorgasbord, not a fixed menu, so dig in!
FRPG Player Tip: If your game of choice has specific character roles (damage specialist, healer, tank, et al.), talk to the GM about how rigidly they expect those roles to be defined. Sometimes it’s fun to play an archetype. Sometimes it’s fun to break the archetype in the interest of roleplaying.
FRPG GM Tip: Foreshadowing by laying out clues to what’s coming up in future sessions is one of the best techniques for making your campaign flow. But don’t trust players with busy lives to remember every casual detail. “You all remember when you previously learned…” is a most useful narrative tool.
FRPG Player Tip: Lots of GMs like to ask players to fill in small details of the game world — descriptions of taverns, names of NPCs, and more. If that’s your GM but you have trouble coming up with ideas in the moment, jot down notes about commonly-asked-for story elements between sessions.
FRPG GM Tip: Enemies and rivals are two different pieces of the antagonist pie, and rivals often make for more interesting stories. Let the characters bump up against NPCs who have the same goals as they do — and who have no intention of letting the characters achieve those goals first.
Art by Dean Spencer
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